This update is focused on one core goal:
Restoring balance, reducing play-through loops, and creating more meaningful decisions in every game.
What’s Changing
- Increased DBS values across low-cost Plays, especially 0-cost and 1-cost effects.
- Adjustments to card draw, recursion, and Hot Dog recovery engines.
- Rebalanced key Plays that enabled full-deck cycling and repeated loops.
- More accurate scaling across all Plays to better reflect real in-game impact.
The result is a healthier game state where:
- Games are less deterministic.
- Resource management matters.
- Play sequencing and timing are more important than ever.
What This Means for Players
- Existing decks will likely need to be adjusted.
- High-efficiency engine builds have been toned down.
- New strategies and archetypes are now viable.